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Name: Control Mind

Skills: Control, Sense, and Alter

Description: The use of this power allows Jedi to take control of other people, turning them into puppets who must obey the Jedi's will - they must serve the Jedi like automatons. This power may not be used on droids or computers. Controlled characters may attempt a new roll to escape versus the Jedi's sense roll whenever the Jedi adds new characters to his control.

                  A Jedi who uses this power gains a dark side Point. A Jedi who has not turned to the dark side gains a Dark Side Point for each evil action he forces a person under his power to perform, but a Jedi who has turned to the dark side does not.

                  This power may be kept "up," but the Jedi must make a new power roll whenever he adds or switches targets.                 

Difficulty:

Control Easy for a Jedi who has turned to the Dark Side

Moderate for a Jedi who is of the Light Side

Sense Target's Perception or Control roll, modified by relationship
Alter Variable depending on the number of targets and whether the user is Dark or Light. Modified by proximity.
                 

Alignment: Dark                 

Pre-Requisites: Receptive Telepathy, Telekinesis, and Affect Mind