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Name: Drain Life Essence

Skills: Control, Sense, and Alter

Description: This power allows a Jedi to draw life energy from those around him and to channel the negative effects of the Dark Side into those victims. All living things are a part of and contribute to the Force; even those with no awareness of the Force are affected by and are a part of it. Many beings go through their daily lives wasting much of their life energy. This power draws that life energy from beings, allowing a Jedi to use that energy to further his or her own ends. In order to draw this energy, the Jedi must roll for this power once per day; this power is considered "up" at all times, and thus the Jedi suffers appropriate die penalties. The amount of energy the Jedi draws depends on the number of individuals affected by the power and how long they have been drained.

For individuals who have been drained for less then one week or longer than one month:

Individuals Effect
1-5 One Force Point per week
6-50 One Force Point per five days
51-1000 One Force Point per three days
1001-50000 One Force Point per two days
50001-1 million One Force Point per day
1 million to 10 million One Force Point per 12 hours

                                    For individuals who have been drained longer than one week and less than one month:

Individuals Effect
1-5 One Force Point per five days and +1D to all Force skills
6-50 One Force Point per three days and +2D to all Force skills
51-1000 One Force Point per two days and +3D to all Force skills
1001-50000 One Force Point per day and +3D+2 to all Force skills
50001-1 million One Force Point per 12 hours and +4D to all Force skills
1 million to 10 million One Force Point per 6 hours and +4D+2 to all Force skills

                  Any Jedi who uses this power gains a Dark Side Point.

                  This power may be kept up.                 

Difficulty:

Control Very difficult, inversely modified by relationship. For example, using this power on a close relative would add +30 to difficulty; using this power on complete strangers of other species would add nothing to the difficulty.
Sense Very Easy: 1-5 targets

Easy: 6-50 targets

Moderate: 51-1000 targets

Difficult: 1001-50000 targets

Very Difficult: 50001-1 million targets

Heroic: 1 million to 10 million targets

Alter Easy: Willing, worshipful subjects

Difficult: Ambivalent or apathetic individuals

Heroic: Enemies

Add +10 to the difficulty if individuals are imbued with the Light Side of the Force

                 

Alignment: Dark                 

Pre-Requisites: Control Pain, Hibernation Trance, Life Detection, Life Sense, Magnify Senses, Receptive Telepathy, Sense Force, Telekinesis, Farseeing, Projective Telepathy, Control Another's Pain, Transfer Force, Affect Mind, Control Mind, and Dim Another's Senses