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Name: Remove Another's Fatigue

Skills: Control and Alter

Description: This power allows the Jedi to remove the effects of effects of fatigue in another. Unlike the basic power, the Jedi must wait until the target is actually fatigued, before offering assistance. Hence the penalties for failing a stamina check can be counteracted, but must be addressed as they occur.

Difficulty:

Control Easy
Alter Moderate, modified by proximity and relationship

Alignment: Neutral

Pre-Requisites: Accelerate Healing, Accelerate Another's Healing, Control Pain, Control Another's Pain, and Remove Fatigue